Update #38 - Additional fixes incoming! Thanks for your feedback 22 September 2026 Build 25437584 Hey everyone! [Version – 1.0.125] Known Issues [Fixed in a following hotfix] Armies could drown if they stand in enemy Coral. Please avoid playing against Aspects [Fixed in a following hotfix] Lord Estate isn't destroyed when the village enters rebellion and cannot interact with minor faction Economy Fixed the repair all districts in camps Fixed the repair of extractors in camps Fixed council card interactable when you’re only looking at candidates Updated Scientific repository and Treasury to give +1 of their respectif strategic resource instead of 0.5/0.25 so that it appears in the ressource production per turn Updated Scientific repository ressource cost to 15 Glassteel Updated Treasury ressource cost to 15 Hyperium and 10 Glassteel Fixed missing texts when the city is subjugated Fixed “Attach territory” not greyed out when you have reached the limit of territories Sandshapers Updated ruins presence from 90% to 100% territories Fixed industry cost not rising during monsoon Fixed Ruins giving yields on lakes Military Fixed wrong fog around cities outside of the battle area Fixed equipment duplicated when recruiting Stellars heroes Fixed Stellars spawned with too much skill points Fixed adding any flying Unit or Hero to an army will apply flying on the whole army Fixed attacking unit using opportunity attacks through walls Fixed battle preview ignoring reinforcements in some cases Fixed the passive skill “Chosen of the Chosen” for the Kin of Sheredyn Diplomacy Fixed not being able to declare war to your ally opponent if unknown to you General UI Fixed truncated text in the scores tooltips Fixed flickering in technology screen Fixed “Advanced lobby” prompt displayed in gamepad layout although you cannot access it Fixed technology screen cannot be opened from the protectorate screen Improved the tooltip for Iron Authority Fixed overlapping texts in victory conditions screen’s tooltips Quests and events Added a lot of different illustrations for quest steps Fixed level 2 districts counting twice in objectives Fixed plurality missing in most objectives Added nested tooltips in objectives Fixed “x000D_” characters present in quest Multiplayer Fixed wrong factions displayed when loading a save from ingame Custom Factions Fixed keeps not giving free foundations while playing a Custom Faction (might require a new game) ::.:.:::...::.:.:.:..:::... CHANGELOG Version – 1.0.120 ::.:.:::...::.:.:.:..:::... Quests Removed an impossible objective in the Sandshaper’s main quest, chapter 5 (you’ll need to remake a save) Misc Fixed crashes at launch due to missing DLL files Fixed crashes when army was targeting to scout a dungeon but died on the way Fixed 3 technical issues in UI potentially causing crashes ::.:.:::...::.:.:.:..:::... CHANGELOG [Version – 1.0.116] ::.:.:::...::.:.:.:..:::... Known Issues If you encounter an error message when opening the game, please make sure you disable the mods. There may be some mods that will requite updates from the modder and could cause this issue [Sandshapers] Leader by Example quest do not progress when generating new sand tiles Working already on the fix Modding Added back the toolkit to upload your mods to Steam Workshop, you can find it in Steam\\steamapps\\common\\ENDLESS Legend 2\\Public\\Modding\\Toolkit Economy Fixed “Oneiroi Warren” improvement giving Ochlings units instead of Oneiroi units Quests and events Fixed the quest “Raider’s Prey” possible softlock if you are playing the Sandshapers Fixed wrong line displayed in the Aspect quest Slowed the dialog cards apparition a bit Military Fixed the skill “Initiation Strike” for Severed Claws Multiplayer Fixed private multiplayer lobbies appearing in the public list Fixed impossibility to change your faction with gamepad prompts in the lobby Fixed chat displayed in solo in battle Misc Fixed misleading hint in tutorial in gamepad mode Fixed “Auto-save” not localized in the main menu ::.:.:::...::.:.:.:..:::... www.Downloadha.com ::.:.:::...::.:.:.:..:::...